V 1.01
Keria's Mortar is a helmet. Do not let this alarm you; I just find the thought pleasing.

If you're having trouble with the combat, here are some tips:
1) Save wands for the fights that you're having trouble with. There's a wand available in the northwest woods, and two can be bought from Manucher in the southeast side of Megiddo Tower.
2) Boost your endurance and defense. The enemies in this game have pretty low accuracy to begin with, so either getting hit less or having more health will help a lot.
3) If you have a priest, use the priest to only heal characters. If Deadeye is in your party, remember that you can heal or boost him with spells like "Healing" or "Haste" by selecting the status spell that you want to use, and then selecting character 5, Deadeye.
4) If you have a mage, you have a choice to make. Ice Lances, at levels 5-10, can probably target 3 or 4 people, while Bolt of Fire can only target one monster and costs 3/10ths of what Ice Lances costs. In this scenario, most creatures take half as much damage from ice as they do from fire; or, to put it another way, monsters take x ice damage but 2x fire damage. If you find your mage running out of SP but not being overwhelmed, it might be better to use Bolt of Fire. If you find yourself being overwhelmed, but not using all your mage's SP, try Ice Lances.
5) Remember that a dead monster doesn't do damage; kill monsters which are already weakened, and then move on to the monsters with more health. Reduce their numbers, and THEN reduce their health.
6) If you're having trouble in the Great Circle, try sending just one melee character to fight Lu Liath, while other characters use ranged attacks or boost the melee character. Remember to spam wand powers until you run out! If you save the Wand of Ice for the Great Circle and give it to your mage, you can have your mage use the wand and then cast Ice Lances. This is like casting Ice Lances twice in a round, and it's a good way to fight off the hunters who all initially attack you.

G500 Outdoor trees - Kanling Song, the rune at the end is by me
G501 King Valion - Spiderweb
G502 Cover art - John Sharifi, unrelated to me, johnsharifi.com; found when I was googling myself
G503 Noble - Spiderweb
G504 General Seth - Enraged Slith
G505 Prince Valion - Spiderweb
G506 Noble - Spiderweb
G507 Noble - Spiderweb
G508 Scoundrel - Spiderweb
G509 Child - Spiderweb
G510 Child - Spiderweb
G511 Scoundrel - Spiderweb
G512 Megiddo Archer - Necris Omega
G513 Megiddo Captain - Enraged slith
G514 Watchman - Spiderweb
G515 Terrains - Me/Spiderweb
G516 Lava bat - Spiderweb
G517 Horse - Dahak
G518 Plant monster -Spiderweb
G519 Humongous Fungus - Spiderweb
G520 Lord Kato - Jayne Holt
G521 Gryphon - Spiderweb
G522 Raven - Spiderweb
G528 529 Harpy - Necris Omega

Special thanks to testers Dantius, Dikiyoba, Duck, Ephesos, Niemand, and Nikki.
Inspiration from Scott McGough, V for Vendetta, Wikipedia, the Bible, Canopy: Manufactured Womb. 
This scenario is a hodgepodge of many, many different ideas. Almost all of them are not mine.